Merge pull request #3 from dmasad/weighted_random

Weighted random
This commit is contained in:
David Masad
2021-02-27 22:46:39 -05:00
committed by GitHub
6 changed files with 504 additions and 27 deletions
+37 -3
View File
@@ -123,7 +123,8 @@ StoryManager.getAllStorylets = function(tag=null) {
return allStorylets;
}
StoryManager.getStorylets = function(n=null, tag=null, respect_interrupt=true) {
StoryManager.getStorylets =
function(n=null, tag=null, selection="weighted", respect_interrupt=true) {
/*
Get n storylets, prioritizing the highest-priority ones first.
@@ -143,12 +144,24 @@ StoryManager.getStorylets = function(n=null, tag=null, respect_interrupt=true) {
if (allStorylets[i].interrupt) return [allStorylets[i]];
}
// Get n stories in priority order
// Return n or the max
if (n != null) {
n = Math.min(n, allStorylets.length);
if (n == 0) return [];
}
else n = allStorylets.length;
let selectedStorylets;
if (selection == "ordered")
selectedStorylets = this.sortByPriority(allStorylets, n);
else if (selection == "weighted")
selectedStorylets = this.weightedRandom(allStorylets, n);
return selectedStorylets;
}
// Get storylets strictly by priority
StoryManager.sortByPriority = function(allStorylets, n) {
let selectedStorylets = [];
// Select by strict priority; randomize among matching priority.
@@ -166,8 +179,29 @@ StoryManager.getStorylets = function(n=null, tag=null, respect_interrupt=true) {
return selectedStorylets;
}
// Set up macros
// Get storylets via weighted random choice
StoryManager.weightedRandom = function(allStorylets, n) {
let selectedStorylets = [];
let sum, counter, index, rand;
while (selectedStorylets.length < n) {
sum = allStorylets.reduce((a, x) => a + x.priority, 0);
counter = 0;
rand = Math.random() * sum;
for (let i=0; i<allStorylets.length; i++) {
if (counter + allStorylets[i].priority) {
selectedStorylets.push(allStorylets.splice(i, 1)[0]);
break;
}
counter += allStorylets[i].priority;
}
}
return selectedStorylets;
}
// Set up macros
// ---------------------------------------------------------------
Macro.add("getStoryletLinks", {
handler: function() {
let n, tag;
File diff suppressed because one or more lines are too long
+51
View File
@@ -0,0 +1,51 @@
:: StoryTitle
Simple progress example
:: StoryData
{
"ifid": "724F804D-9451-4347-BB4D-A0725429BC93"
}
:: Story JavaScript [script]
Config.passages.nobr = true; // No unspecified linebreaks.
let animals = ["moose", "fox", "toad"];
State.variables.progress = 0;
StoryManager.storylets["walk"] = {
name: "Walking",
generate: function*() {
for (let animal of animals) {
yield {
passage: "Walking",
animal: animal,
priority: 1
}
}
}
}
StoryManager.storylets["end"] = {
name: "The End",
generate: function*() {
if (State.variables.progress > 3) {
yield {
passage: "End",
priority: 2
}
}
}
}
:: Start
You <<linkToNextStorylet "start walking">> through the woods.
:: Walking
You walk deeper into the woods. You see a <<print $currentStorylet.animal>> <br>
<<set $progress = $progress + 1>>
<<linkToNextStorylet "Keep walking">>
:: End
You reach the end of the forest!
+41 -7
View File
@@ -123,7 +123,8 @@ StoryManager.getAllStorylets = function(tag=null) {
return allStorylets;
}
StoryManager.getStorylets = function(n=null, tag=null, respect_interrupt=true) {
StoryManager.getStorylets =
function(n=null, tag=null, selection="weighted", respect_interrupt=true) {
/*
Get n storylets, prioritizing the highest-priority ones first.
@@ -143,12 +144,24 @@ StoryManager.getStorylets = function(n=null, tag=null, respect_interrupt=true) {
if (allStorylets[i].interrupt) return [allStorylets[i]];
}
// Get n stories in priority order
// Return n or the max
if (n != null) {
n = Math.min(n, allStorylets.length);
if (n == 0) return [];
}
else n = allStorylets.length;
let selectedStorylets;
if (selection == "ordered")
selectedStorylets = this.sortByPriority(allStorylets, n);
else if (selection == "weighted")
selectedStorylets = this.weightedRandom(allStorylets, n);
return selectedStorylets;
}
// Get storylets strictly by priority
StoryManager.sortByPriority = function(allStorylets, n) {
let selectedStorylets = [];
// Select by strict priority; randomize among matching priority.
@@ -166,19 +179,40 @@ StoryManager.getStorylets = function(n=null, tag=null, respect_interrupt=true) {
return selectedStorylets;
}
// Set up macros
// Get storylets via weighted random choice
StoryManager.weightedRandom = function(allStorylets, n) {
let selectedStorylets = [];
let sum, counter, index, rand;
while (selectedStorylets.length < n) {
sum = allStorylets.reduce((a, x) => a + x.priority, 0);
counter = 0;
rand = Math.random() * sum;
for (let i=0; i<allStorylets.length; i++) {
if (counter + allStorylets[i].priority) {
selectedStorylets.push(allStorylets.splice(i, 1)[0]);
break;
}
counter += allStorylets[i].priority;
}
}
return selectedStorylets;
}
// Set up macros
// ---------------------------------------------------------------
Macro.add("getStoryletLinks", {
handler: function() {
let n, tag;
[n=null, tag=null] = this.args;
State.temporary.nextStorylets = StoryManager.getStorylets(n, tag);
$(this.output).wiki(`
<<for _storylet range _nextStorylets>>
<<capture _storylet>>
<<for _storylet range _nextStorylets>> \
<<capture _storylet>> \
[[_storylet.description|_storylet.passage][$currentStorylet=_storylet]]<br>
<</capture>>
<</for>>
<</capture>> \
<</for>> \
`);
}
})
+41 -7
View File
@@ -123,7 +123,8 @@ StoryManager.getAllStorylets = function(tag=null) {
return allStorylets;
}
StoryManager.getStorylets = function(n=null, tag=null, respect_interrupt=true) {
StoryManager.getStorylets =
function(n=null, tag=null, selection="weighted", respect_interrupt=true) {
/*
Get n storylets, prioritizing the highest-priority ones first.
@@ -143,12 +144,24 @@ StoryManager.getStorylets = function(n=null, tag=null, respect_interrupt=true) {
if (allStorylets[i].interrupt) return [allStorylets[i]];
}
// Get n stories in priority order
// Return n or the max
if (n != null) {
n = Math.min(n, allStorylets.length);
if (n == 0) return [];
}
else n = allStorylets.length;
let selectedStorylets;
if (selection == "ordered")
selectedStorylets = this.sortByPriority(allStorylets, n);
else if (selection == "weighted")
selectedStorylets = this.weightedRandom(allStorylets, n);
return selectedStorylets;
}
// Get storylets strictly by priority
StoryManager.sortByPriority = function(allStorylets, n) {
let selectedStorylets = [];
// Select by strict priority; randomize among matching priority.
@@ -166,19 +179,40 @@ StoryManager.getStorylets = function(n=null, tag=null, respect_interrupt=true) {
return selectedStorylets;
}
// Set up macros
// Get storylets via weighted random choice
StoryManager.weightedRandom = function(allStorylets, n) {
let selectedStorylets = [];
let sum, counter, index, rand;
while (selectedStorylets.length < n) {
sum = allStorylets.reduce((a, x) => a + x.priority, 0);
counter = 0;
rand = Math.random() * sum;
for (let i=0; i<allStorylets.length; i++) {
if (counter + allStorylets[i].priority) {
selectedStorylets.push(allStorylets.splice(i, 1)[0]);
break;
}
counter += allStorylets[i].priority;
}
}
return selectedStorylets;
}
// Set up macros
// ---------------------------------------------------------------
Macro.add("getStoryletLinks", {
handler: function() {
let n, tag;
[n=null, tag=null] = this.args;
State.temporary.nextStorylets = StoryManager.getStorylets(n, tag);
$(this.output).wiki(`
<<for _storylet range _nextStorylets>>
<<capture _storylet>>
<<for _storylet range _nextStorylets>> \
<<capture _storylet>> \
[[_storylet.description|_storylet.passage][$currentStorylet=_storylet]]<br>
<</capture>>
<</for>>
<</capture>> \
<</for>> \
`);
}
})
+56 -10
View File
@@ -20,7 +20,8 @@ StoryManager.getAllStorylets = function(tag=null) {
return allStorylets;
}
StoryManager.getStorylets = function(n=null, tag=null, respect_interrupt=true) {
StoryManager.getStorylets =
function(n=null, tag=null, selection="ordered", respect_interrupt=true) {
/*
Get n storylets, prioritizing the highest-priority ones first.
@@ -34,18 +35,34 @@ StoryManager.getStorylets = function(n=null, tag=null, respect_interrupt=true) {
// Check for interruptions
// TODO: Handle more than one interruption
if (respect_interrupt) {
for (let i in allStorylets)
if (allStorylets[i].interrupt) return [allStorylets[i]];
let interruptions = [];
for (let storylet of allStorylets)
if (storylet.interrupt) interruptions.push(storylet);
if (interruptions.length > 0) {
interruptions.sort((a, b) => b.priority - a.priority);
return [interruptions[0]];
}
}
// Get n stories in priority order
// Return n or the max
if (n != null) {
n = Math.min(n, allStorylets.length);
if (n == 0) return [];
}
else n = allStorylets.length;
let selectedStorylets;
if (selection == "ordered")
selectedStorylets = this.sortByPriority(allStorylets, n);
else if (selection == "weighted")
selectedStorylets = this.weightedRandom(allStorylets, n);
return selectedStorylets;
}
// Get storylets strictly by priority
StoryManager.sortByPriority = function(allStorylets, n) {
let selectedStorylets = [];
// Select by strict priority; randomize among matching priority.
@@ -63,14 +80,35 @@ StoryManager.getStorylets = function(n=null, tag=null, respect_interrupt=true) {
return selectedStorylets;
}
// Set up macros
// Get storylets via weighted random choice
StoryManager.weightedRandom = function(allStorylets, n) {
let selectedStorylets = [];
let sum, counter, index, rand;
while (selectedStorylets.length < n) {
sum = allStorylets.reduce((a, x) => a + x.priority, 0);
counter = 0;
rand = Math.random() * sum;
for (let i=0; i<allStorylets.length; i++) {
if (counter + allStorylets[i].priority > rand) {
selectedStorylets.push(allStorylets.splice(i, 1)[0]);
break;
}
counter += allStorylets[i].priority;
}
}
return selectedStorylets;
}
// Set up macros
// ---------------------------------------------------------------
Macro.add("getStoryletLinks", {
handler: function() {
let n, tag;
[n=null, tag=null] = this.args;
State.temporary.nextStorylets = StoryManager.getStorylets(n, tag);
$(this.output).wiki(`
[n=null, tag=null, selection="ordered"] = this.args;
State.temporary.nextStorylets = StoryManager.getStorylets(n, tag, selection);
$(this.output).wiki(`\
<<for _storylet range _nextStorylets>> \
<<capture _storylet>> \
[[_storylet.description|_storylet.passage][$currentStorylet=_storylet]]<br>
@@ -78,7 +116,15 @@ Macro.add("getStoryletLinks", {
<</for>> \
`);
}
})
});
Macro.add("linkToNextStorylet", {
handler: function() {
let text, tag, selection;
[text, tag=null, selection="weighted"] = this.args;
State.temporary.nextStorylet = StoryManager.getStorylets(1, tag, selection)[0];
$(this.output).wiki(`<<capture _nextStorylet>>[[${text}|_nextStorylet.passage][$currentStorylet=_nextStorylet]]<</capture>>`);
}
});
window.SM = StoryManager;