:: StoryTitle
At the Duchess's Party
:: StoryData
{
"ifid": "BE18C022-A213-466C-8DD1-DCCD5CB1DF48"
}
:: Story JavaScript [script]
Config.passages.nobr = true; // Deal with linebreaks.
State.variables.reputation = 0;
State.variables.playerKnowledge = {poetry: 0, industry: 0, astronomy: 0};
State.variables.characters = [
{
name: "Arabella Armstrong",
poetry: 3, industry: 0, astronomy: 0
},
{
name: "Blake Brookhaven",
poetry: 0, industry: 3, astronomy: 0
},
{
name: "Claudio Croix",
poetry: 0, industry: 0, astronomy: 3
}
]
StoryManager.storylets["Conversation"] = {
name: "Conversation",
tags: ["circulating"],
generate: function() {
let storylets = [];
for (let i in State.variables.characters) {
let character = State.variables.characters[i];
let storylet = {
passage: "Conversation",
description: "Talk to " + character.name,
priority: 0,
character: character
}
storylets.push(storylet);
}
return storylets;
}
};
StoryManager.storylets["Buttonholed"] = {
name: "Buttonholed",
tags: ["circulating"],
generate: function() {
if (Math.random() < 0.2) {
let char = randomChoice(State.variables.characters);
return [{
passage: "Being approached",
description: "You see " + char.name + " approaching you.",
interrupt: true,
character: char
}]
}
}
};
StoryManager.storylets["Conversation topic"] = {
name: "Conversation topic",
tags: ["during conversation"],
generate: function() {
let storylets = [];
for (let topic in State.variables.playerKnowledge) {
if (State.variables.playerKnowledge[topic] > 0 |
State.variables.talkingTo[topic] > 0)
storylets.push({
passage: "Conversation topic",
description: "Talk about " + topic,
priority: 0,
topic: topic
})
}
return storylets;
}
};
:: Start
You stand at the edge of the grand ballroom in the Duchess's palace.
<>
<>
:: Conversation
<>
You talk with $talkingTo.name.
<>
<>
[[Keep circulating | Start]]
:: Being approached
$currentStorylet.character.name is coming toward you to talk.
You can [[talk to them | Conversation]], or risk snubbing them by [[trying to get away | Start]].
:: Conversation topic
<>
<>
<>
(They tell you about $topic) (Knowledge of $topic goes up)
<>
(You discuss $topic) (reputation goes up slightly)
<>
< $talkingTo[$topic]>>
(You tell them about $topic) (reputation goes up)
<>
<>
[[Keep circulating | Start]]