Creating and testing macro
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@ -100,7 +100,7 @@ var saveAs=saveAs||navigator.msSaveBlob&&navigator.msSaveBlob.bind(navigator)||f
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<div id="init-lacking">Your browser lacks required capabilities. Please upgrade it or switch to another to continue.</div>
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<div id="init-loading"><div>Loading…</div></div>
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</div>
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<!-- UUID://BE18C022-A213-466C-8DD1-DCCD5CB1DF48// --><tw-storydata name="At the Duchess's Party" startnode="2" creator="Tweego" creator-version="2.1.0+9ea2fab" ifid="BE18C022-A213-466C-8DD1-DCCD5CB1DF48" zoom="1" format="SugarCube" format-version="2.30.0" options="" hidden><style role="stylesheet" id="twine-user-stylesheet" type="text/twine-css"></style><script role="script" id="twine-user-script" type="text/twine-javascript">/* twine-user-script #1: "storymanager.js" */
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<!-- UUID://BE18C022-A213-466C-8DD1-DCCD5CB1DF48// --><tw-storydata name="At the Duchess's Party" startnode="1" creator="Tweego" creator-version="2.1.0+9ea2fab" ifid="BE18C022-A213-466C-8DD1-DCCD5CB1DF48" zoom="1" format="SugarCube" format-version="2.30.0" options="" hidden><style role="stylesheet" id="twine-user-stylesheet" type="text/twine-css"></style><script role="script" id="twine-user-script" type="text/twine-javascript">/* twine-user-script #1: "storymanager.js" */
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// Set up the general narrative manager
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// -----------------------------------------------------------------------
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@ -166,6 +166,24 @@ StoryManager.getStorylets = function(n=null, tag=null, respect_interrupt=true) {
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return selectedStorylets;
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}
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// Set up macros
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Macro.add("getStoryletLinks", {
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handler: function() {
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let n, tag;
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[n=null, tag=null] = this.args;
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State.temporary.nextStorylets = StoryManager.getStorylets(n, tag);
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$(this.output).wiki(`
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<<for _storylet range _nextStorylets>>
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<<capture _storylet>>
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[[_storylet.description|_storylet.passage][$currentStorylet=_storylet]]<br>
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<</capture>>
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<</for>>
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`);
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}
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})
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window.SM = StoryManager;
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/* twine-user-script #2: "Story JavaScript" */
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Config.passages.nobr = true; // Deal with linebreaks.
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@ -188,6 +206,12 @@ State.variables.characters = [
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}
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]
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// Choose one of an array
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var randomChoice = function(vals) {
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return vals[Math.floor(Math.random() * vals.length)];
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};
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StoryManager.storylets["Conversation"] = {
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name: "Conversation",
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tags: ["circulating"],
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@ -238,20 +262,12 @@ StoryManager.storylets["Conversation topic"] = {
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};
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}
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}
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};</script><tw-passagedata pid="1" name="StoryManager Widgets" tags="widget" position="100,100" size="100,100"><<widget ShowStoryletLinks>>
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<<for _storylet range $args[0]>>
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<<capture _storylet>>
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[[_storylet.description|_storylet.passage][$currentStorylet=_storylet]]<br>
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<</capture>>
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<</for>>
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<</widget>></tw-passagedata><tw-passagedata pid="2" name="Start" tags="" position="225,100" size="100,100">You stand at the edge of the grand ballroom in the Duchess's palace.<br>
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<<set _possibleStories = window.SM.getStorylets(3, "circulating")>>
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<<ShowStoryletLinks _possibleStories>></tw-passagedata><tw-passagedata pid="3" name="Conversation" tags="" position="350,100" size="100,100"><<set $talkingTo = $currentStorylet.character>>
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};</script><tw-passagedata pid="1" name="Start" tags="" position="100,100" size="100,100">You stand at the edge of the grand ballroom in the Duchess's palace.<br>
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<<getStoryletLinks 3 "circulating">></tw-passagedata><tw-passagedata pid="2" name="Conversation" tags="" position="225,100" size="100,100"><<set $talkingTo = $currentStorylet.character>>
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You talk with $talkingTo.name. <br>
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<<set _possibleStories = window.SM.getStorylets(3, "during conversation")>>
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<<ShowStoryletLinks _possibleStories>>
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[[Keep circulating | Start]]</tw-passagedata><tw-passagedata pid="4" name="Being approached" tags="" position="475,100" size="100,100">$currentStorylet.character.name is coming toward you to talk. <br>
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You can [[talk to them | Conversation]], or risk snubbing them by [[trying to get away | Start]].</tw-passagedata><tw-passagedata pid="5" name="Conversation topic" tags="" position="600,100" size="100,100"><<set $topic = $currentStorylet.topic>>
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<<getStoryletLinks 3 "during conversation">>
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[[Keep circulating | Start]]</tw-passagedata><tw-passagedata pid="3" name="Being approached" tags="" position="350,100" size="100,100">$currentStorylet.character.name is coming toward you to talk. <br>
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You can [[talk to them | Conversation]], or risk snubbing them by [[trying to get away | Start]].</tw-passagedata><tw-passagedata pid="4" name="Conversation topic" tags="" position="475,100" size="100,100"><<set $topic = $currentStorylet.topic>>
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<<if $playerKnowledge[$topic] < $talkingTo[$topic] >>
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<<set $playerKnowledge[$topic] = $playerKnowledge[$topic] + 1>>
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(They tell you about $topic) (Knowledge of $topic goes up)
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