Implementing storylet generators as generator functions

This commit is contained in:
David Masad
2021-02-06 07:05:00 -05:00
parent edd66e8da9
commit 82e7c5f403
9 changed files with 90 additions and 103 deletions

View File

@@ -114,11 +114,11 @@ StoryManager.getAllStorylets = function(tag=null) {
storylet = this.storylets[key];
if (tag === null || ("tags" in storylet && storylet.tags.includes(tag))) {
// TODO: If using yield, this part will change
storylets = storylet.generate();
for (let i in storylets) {
boundStorylet = storylets[i];
//storylets = storylet.generate();
for (let boundStorylet of storylet.generate()) {
//boundStorylet = storylets[i];
if (!("priority" in boundStorylet)) boundStorylet.priority = 0;
allStorylets.push(storylets[i]);
allStorylets.push(boundStorylet);
}
}
}
@@ -171,14 +171,15 @@ StoryManager.getStorylets = function(n=null, tag=null, respect_interrupt=true) {
window.SM = StoryManager;
/* twine-user-script #2: "Story JavaScript" */
Config.passages.nobr = true; // No unspecified linebreaks.
State.variables.locations = ["Earth", "Mars", "Ganymede"];
State.variables.currentLocation = "Deep space";
StoryManager.storylets["Go somewhere"] = {
name: "Go somewhere",
tags: ["in space"],
generate: function() {
let storylets = [];
generate: function*() {
for (let loc of State.variables.locations) {
if (loc == State.variables.currentLocation) continue;
let storylet = {
@@ -186,9 +187,8 @@ StoryManager.storylets["Go somewhere"] = {
description: "Jump to " + loc, // Storylet link text
planet: loc // Data associated with this storylet
};
storylets.push(storylet);
yield storylet;
}
return storylets;
}
}</script><tw-passagedata pid="1" name="StoryManager Widgets" tags="widget" position="100,100" size="100,100">&lt;&lt;widget ShowStoryletLinks&gt;&gt;
&lt;&lt;for _storylet range $args[0]&gt;&gt;