Updating readme
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51
examples/simple_space_example.tw
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51
examples/simple_space_example.tw
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:: StoryTitle
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Simple Space Example
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:: StoryData
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{
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"ifid": "2EE3728E-B079-4539-9A9C-97CD8474B4C5"
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}
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:: Story JavaScript [script]
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Config.passages.nobr = true; // No unspecified linebreaks.
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State.variables.locations = ["Earth", "Mars", "Ganymede"];
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State.variables.currentLocation = "Deep space";
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StoryManager.storylets["Go somewhere"] = {
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name: "Go somewhere",
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tags: ["in space"],
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generate: function() {
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let storylets = [];
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for (let loc of State.variables.locations) {
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if (loc == State.variables.currentLocation) continue;
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let storylet = {
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passage: "Orbit", // Name of the passage the storylet links to
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description: "Jump to " + loc, // Storylet link text
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planet: loc // Data associated with this storylet
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};
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storylets.push(storylet);
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}
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return storylets;
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}
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}
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:: Start
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You find yourself in $currentLocation. You should probably [[jump | Jump]].
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:: Jump
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You prep your ship to jump.
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<<set _possibleStorylets = window.SM.getStorylets()>>
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<<ShowStoryletLinks _possibleStorylets>>
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:: Orbit
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<<set $currentLocation = $currentStorylet.planet>>
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You orbit around $currentLocation.
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[[Explore the surface]] or [[Jump]] somewhere else.
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:: Explore the surface
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You take your shuttle down to the surface of $currentLocation.
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Return to [[Orbit]]
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